Three doorways into the realm.
Stock, but fair
All nine official modules running with rebalance edits. Stock limiteds removed; every former limited is now farmable with set drop rates and reduced respawns. Boss experience cut, quest rewards boosted to compensate. Skill quest item counts dropped from 50 to 10. The grind that gated the fun is gone.
Two fan expansions, in game now
The Dragonlance Expansion (45–70) drops you into iconic War of the Lance regions on Krynn. The Black Dominion’s Blighted Marshes (60–75) opens past the edges of the Hazy Swamp where even the Blood God cultists won’t go. The Black Citadel and Daargaard Keep are on the road map.
A realm that lasts
Level cap 200. PvP enabled, locked to an 8-level spread, with no penalty on hangup. Sysop will not intervene in player affairs except in extreme cases. The realm will not be reset for at least one year, and only by majority vote or if it goes derelict. MajorMUD is a gritty dark fantasy realm, and it polices its own.
The gate is open.
No fee. No download from us. Get MegaMUD, follow the walkthrough, name your character. Then choose your race, choose your class, and walk in.